The real killer was the absence of brand-new players sticking with the game integrated with the natural attrition of players that a game has. Unfortunately players who attempted DarkScape didn't remain for long. Day 1 retention was 25%, day 2 retention was 15%, by day 7 it was 5% and also for a month it was 1.7% of brand-new players remained. Due to the fact that they didn't feel they could complete against high levels, looking at the survey lots of people didn't stay. It deserves playing as a complimentary gamer for the initial pair weeks, possibly a month or 2 at most, just to see what RuneScape has to do with.
https://about.me/probemas1