Narrative Control - Episode 7
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Hi, welcome to Narrative Control. This episode Justin and I talk about high prep vs. low games and the advantages and pitfalls of both.
Hosts: Sean Nittner and Justin Evans
Length: 29:33 Minutes
Liner Notes
[0:27] Introduction to the show. Zero prep vs. high prep games.
[0:55] Rpgpodcasts.com bumper
[1:16] Cage Match! We want two winners
[1:32] Definitions: Zero Prep games.
[2:21] Example of a zero prep game: Spirit of the Century. Pickup or zero prep? The same thing?
[4:40] Even less prep: In a Wicked Age using oracles.
[6:51] Story starts being developed during character/setting creation. Creates situation and conflict for the GM to use.
[8:10] Definition: High Prep game
[9:57] May create different player motivations. Instead of directing plot, pursue developing character or find a reason to connect to the existing plot.
[11:00] Foster antagonism between the GM and players?
[12:40] Listening to Have Games will Travel: For a Few Games More. Paul talks about di
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