1: Concurrency – Multithreading

1: Concurrency – Multithreading

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Laws of Newtonian mechanics don't make sense as we get closer to the speed of light. Laws of serial execution are useless once we enter the world of concurrency.

In this episode we'll define concurrency and talk about why is it hard to write concurrent programs. With the help of Daniel and Steve we'll explore tools that are there in Clojure and Rust to help engineers deal with multiple threads of execution.

Host: Andrey Salomatin https://twitter.com/filipovskii

## Guests ##

* Daniel Higginbotham

http://www.flyingmachinestudios.com/
https://twitter.com/nonrecursive

* Steve Klabnik

http://www.steveklabnik.com/
https://twitter.com/steveklabnik
IRC: steveklabnik

## Recommended Reading ##

* Clojure for the Brave and True, Daniel Higginbotham

Online: http://www.braveclojure.com/concurrency/
Chapter about concurrency: http://www.braveclojure.com/concurrency/
Amazon: http://amzn.to/1UOB49u

* Java Concurrency in Practice, Brian Goetz http://amzn.to/1PVlDbm


* Rust Documentation: h

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