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Episode 16: Four and Change

Episode 16: Four and Change

"4 and change"
Continuing from last episode: one last Great War tidbit.  A bunch of things related to the number 4 (the square root of 16, which is how many episodes this is), and also things changing.  Nobody was hurt this time, because time may change me, but I can't change the rules of fourth edition D&D.

- Wraith: The Great War (best roleplayer!)

other White Wolf historical settings for the Old World of Darkness
also Apocalypse versus Forsaken -- topical, people!
Justin's Great War GenCon experience

- D&D 4 Essentials

Heroes of the Fallen Lands, Forgotten Kingdoms, and... rules
"Red Box vs. Unearthed Arcana"
And then the ACTUAL new Red Box
What do you need for D&D?
Rules compendium is really all you need for game except character generator
Player books include all basic rules and equipment
DM set is weird, and so is the dice box -- for tiles buy frickin' tiles, for dice buy the red box, and for a straight DMG, why not get DMG 1 and 2, probably as cheap as the new

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