The O’Reilly Design Podcast: Design as a science, designing for behavior change, and getting your first design gig.In this week’s Design Podcast episode, I sit down with Joel Marsh, designer and author of UX for Beginners. We talk about design as a scientific way of thinking, what happens when you try to cash a check in Sweden, combining behavioral economics and design, and why learning design is like learning to play the piano.Here are a few highlights from our conversation:
Design as a science
When people think of science, they often think that it's not very creative. That's wrong. There are two types of creativity. One is creative expression, which is what feels really good to you as the designer, and we usually call that art. Then there's creative problem solving. Creative expression is all about possibilities and creative problem solving is all about restrictions. You have to work within the rules or within the requirement or whatever.
There isn't really a lot of understanding