This podcast is a followup to our text based interview on DesigningMusicNOW.com from March 4th with Chance Thomas. We met up with Chance at GDC 2016 and sat down together for our very first live, in person interview. We spoke about Chance's musical path to success in video games, his brilliant new book, "Composing Music for Games," about his musical contribution to the location based VR experience, "The Void," and we wrap up with his thoughts from GDC 2016. All this in about 23 minutes! It was a fun interview, and we hope you enjoy Chance's humble approach to life, music and video game scoring!